![]() ![]() The happy ghost moves faster than the sad ghost, but does not directly try to kill the player.The sad ghost acts identically to the original ghost.These smaller ghosts have different AI patterns. The Ghost does not appear in the Cosmic Ocean, as instead a second Celestial Jelly will spawn once the player's time on a level is up.Īfter 60 seconds, The Ghost will split into two medium-sized ghosts. If playing multiplayer, dead players can blow the Ghost away to momentarily delay it. The Ghost targets Hired Hands and the Eggplant Child as if they were players, spawning by them if they are closer to the edge of the screen than the player is. The Ghost can be temporarily stunned by attacking it with a Camera, causing it to change appearance and freeze in place for a short period. The Ghost immediately spawns if the level's Curse Pot is destroyed, or if the player still has the Punish Ball given from destroying the third Kali Altar in a run chained to their leg. It spawns 30 seconds earlier if a player is Cursed, and another 30 seconds earlier for each dead or cursed player in multiplayer. ![]() The Ghost's timer can be extended to 5 minutes if a Four-Leaf Clover is picked up. The Ghost is approximately twice as fast as her original counterpart in Spelunky HD. It is impossible to damage, and players die instantly from touching it. The Ghost passes through all tiles and entities with impunity and in and out of backlayers to chase the nearest player. Its arrival is marked by the text "A terrible chill runs up your spine!" followed by a thick grey fog and the level's music lowering pitch and slowing down. After 3 minutes have passed in a level, the Ghost will spawn in from the side of the level closest to a player. ![]()
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